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Dynamic adjustment of difficulty in an online game based on hardware or network configuration
Dynamic adjustment of difficulty in an online game based on hardware or network configuration
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机译:根据硬件或网络配置动态调整在线游戏的难度
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摘要
This disclosure relates to a system and methodology for dynamically adjusting the difficulty of a game based on upon the specific hardware configuration and/or network connectivity capabilities available to specific users in connection with the interaction of those users with the game. In exemplary implementations, dynamically adjusting the difficulty of playing a game based on hardware and network connectivity capabilities may be performed by processors executing computer program modules.
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