首页> 外国专利> ATHLETIC TRAINING, DATA COLLECTION, DYNAMIC, AND PERSONIFIED SPORTING METHOD, APPARATUS, SYSTEM, AND COMPUTER PROGRAM PRODUCT

ATHLETIC TRAINING, DATA COLLECTION, DYNAMIC, AND PERSONIFIED SPORTING METHOD, APPARATUS, SYSTEM, AND COMPUTER PROGRAM PRODUCT

机译:运动训练,数据收集,动态和个性化的运动方法,装置,系统和计算机程序产品

摘要

According to one exemplary embodiment, a computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, as well as one or more sensor to identify sensor data relating to interactions with sport. Certain embodiments include robotic and/or animatronically moveable appendages, and/or emotions and gestures, via audio and visual enhanced features. A personified sporting apparatus can include: at least one sporting device, wherein said at least one sporting device comprises: at least one processor; at least one memory coupled to said at least one processor; at least one of at least one input or at least one output device coupled to said at least one processor; at least one sport; at least one personified feature, attribute, or movement; and at least one user interface coupled to said sporting goal device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot and/or one or more displays and/or optional speech bubbles.
机译:根据一个示例性实施例,一种计算机实现的拟人化体育设备,系统,方法和/或计算机程序产品可提供一项运动的电子和可编程控制的拟人化属性,以及一个或多个传感器,以识别与与之互动的传感器数据。运动。某些实施例包括经由音频和视觉增强特征的机器人和/或电子可移动的附件,和/或情绪和手势。一种拟人化的运动设备可以包括:至少一个运动设备,其中,所述至少一个运动设备包括:至少一个处理器;以及至少一个处理器。至少一个存储器,耦合到所述至少一个处理器;耦合到所述至少一个处理器的至少一个输入设备或至少一个输出设备中的至少一个;至少一项运动;至少一个拟人化的特征,属性或动作;至少一个与所述运动目标设备相连的用户接口,其中所述用户接口包括以下至少之一:显示设备,至少一个输入设备,至少一个输出设备,键盘或触摸屏,并且其中所述至少一个运动设备被配置为以下至少之一:使至少一个用户能够与所述至少一个运动设备交互;接受至少一种体育锻炼的选择;或接收指令以控制所述至少一个运动装置。该设备可以包括机器人和/或一个或多个显示器和/或可选的气泡。

著录项

  • 公开/公告号US2017157482A1

    专利类型

  • 公开/公告日2017-06-08

    原文格式PDF

  • 申请/专利权人 CHRISTOPHER DECARLO;

    申请/专利号US201715437432

  • 发明设计人 CHRISTOPHER DECARLO;

    申请日2017-02-20

  • 分类号A63B69;A63B63/08;A63B63;G06N3/08;F41J1;A63B69/38;A63B69/36;A63B24;A63B71/06;

  • 国家 US

  • 入库时间 2022-08-21 13:48:05

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号