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Methods and systems for physically-based runtime effects
Methods and systems for physically-based runtime effects
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机译:基于物理的运行时效果的方法和系统
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摘要
One exemplary embodiment involves receiving input defining an inverse kinematics hierarchy for an object to be displayed in an application under development. The exemplary embodiment further involves receiving input indicating a physical parameter applicable to the inverse kinematics hierarchy. The exemplary embodiment further involves producing a package defining the application under development. The package comprises a description of the physical parameter and code that, when executed or interpreted, provides a physics engine configured to calculate a physical response of at least a portion of the inverse kinematics hierarchy using the description of the physical parameter.
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