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Facilitating quantization and compression of three-dimensional graphics data using screen space metrics at computing devices

机译:在计算设备上使用屏幕空间度量标准来促进三维图形数据的量化和压缩

摘要

A mechanism is described for facilitating quantization and compression of three-dimensional graphics data using screen space metrics at computing devices. A method of embodiments, as described herein, includes detecting one or more sets of data comprising at least one of camera data, output format data, and geometry data, and obtaining geometry of a three-dimensional (3D) original object based on the geometry data. The method may further include computing, in camera space, visual quality of the 3D original object when moved closer to or farther away from a camera based on at least one of the camera data and the output format data, and computing a metric based on the visual quality. The method may further include compressing the 3D original object into a 3D quantized object based on the metric.
机译:描述了一种用于在计算设备处使用屏幕空间度量来促进三维图形数据的量化和压缩的机制。如本文所述,实施例的方法包括检测包括照相机数据,输出格式数据和几何形状数据中的至少一个的一组或多组数据,并基于该几何形状获得三维(3D)原始对象的几何形状。数据。该方法可以进一步包括:基于照相机数据和输出格式数据中的至少一个,在照相机空间中计算当靠近或远离照相机移动时的3D原始对象的视觉质量,以及基于该3D原始对象计算度量。视觉质量。该方法可以进一步包括基于度量将3D原始对象压缩为3D量化对象。

著录项

  • 公开/公告号US9716875B2

    专利类型

  • 公开/公告日2017-07-25

    原文格式PDF

  • 申请/专利权人 INTEL CORPORATION;

    申请/专利号US201514858305

  • 发明设计人 LOUIS FENG;

    申请日2015-09-18

  • 分类号G06K9;H04N13;H04N19/136;H04N19/124;H04N19/13;

  • 国家 US

  • 入库时间 2022-08-21 13:44:32

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