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System and method for on-demand delivery of audio content for use with entertainment creatives

机译:按需传送音频内容以与娱乐创意一起使用的系统和方法

摘要

A method of creating and delivering an on-demand audio asset for inclusion in a creative is described. The method includes the steps of accessing a central processing environment, requesting at least one recording of at least a portion of an audio transmission generated from a communication device, generating at least one audio asset, adding the audio asset to a pool of related assets stored in a vault connected to the central processing environment, selecting the generated audio asset and at least one other related asset from the pool of related assets to form a creative, then requesting delivery of the creative to another communication device, and finally delivering the creative to the other communication device. The method is performed in part by a creative composition engine, which is also described. The engine includes a central processing environment having a processor, a digital recorder and a digital asset storage vault.
机译:描述了一种创建和交付点播音频资产以包含在广告素材中的方法。该方法包括以下步骤:访问中央处理环境,请求对从通信设备生成的音频传输的至少一部分的至少一个记录,生成至少一个音频资产,将音频资产添加到存储的相关资产池中的步骤。在连接到中央处理环境的保管库中,从相关资产池中选择生成的音频资产和至少一个其他相关资产以形成广告素材,然后请求将广告素材传送到另一个通信设备,最后将广告素材传送到其他通信设备。该方法部分地由创意合成引擎执行,该引擎也被描述。该引擎包括一个具有处理器,数字记录器和数字资产存储库的中央处理环境。

著录项

  • 公开/公告号US9633505B2

    专利类型

  • 公开/公告日2017-04-25

    原文格式PDF

  • 申请/专利权人 RYAN STEELBERG;CHAD STEELBERG;

    申请/专利号US20090466091

  • 发明设计人 CHAD STEELBERG;RYAN STEELBERG;

    申请日2009-05-14

  • 分类号G06F7/00;G06F17/30;G07F17/16;G06Q30/02;

  • 国家 US

  • 入库时间 2022-08-21 13:44:06

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