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Efficient synchronization of behavior trees using network significant nodes
Efficient synchronization of behavior trees using network significant nodes
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机译:使用网络重要节点高效同步行为树
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摘要
Objects in a virtual space may need to be synchronized between different instances (or different expressions of an instance) of the virtual space that are separated spatially. Objects include characters. Different expressions may be associated with different users and different client computing platforms that are connected by a network. The actions of the same character in two expressions of the same instance of the virtual space may not be synchronized due to network delay, lag, latency, or other delays, or due to joining a session already in progress. Responsive to a determination that an object is not synchronized, a sequence of subsequent states is determined that will result in the object being synchronized.
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