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INFORMATION INTERACTION MECHANISM AND NETWORK TRANSMISSION METHOD IN MULTIMEDIA SYSTEM

机译:多媒体系统中的信息交互机制与网络传输方法

摘要

Provided are information interaction mechanisms of two forms and a network transmission method in a multimedia system. One information interaction mechanism adopts a message interaction body to realize two-way fast information interaction, and is capable of solving the defect of lacking an efficient and flexible two-way information interaction mechanism in the existing media transmission system, and meanwhile can be applied to all media transmission systems; and the other information interaction mechanism simplifies the size of protocol format header data with regard to the simplest data packet enforced by a protocol transmission format so as to adapt a protocol format to fast information interaction. The simplification of the size of the protocol format header data can solve the defect of lacking an efficient two-way fast information interaction mechanism in the existing media transmission system. Meanwhile, an optimal transmission mechanism for still images in a video stream is provided. The mechanism of adding a flag bit to frame data that is stationary relative to an image of a previous frame, and only transmitting information about the flag bit without transmitting the frame data can solve the problems of bandwidth occupation and traffic wastes brought by still image frames in streaming media video transmission.
机译:提供了多媒体系统中两种形式的信息交互机制和网络传输方法。一种信息交互机制采用消息交互主体实现双向快速信息交互,能够解决现有媒体传输系统中缺乏高效,灵活的双向信息交互机制的缺陷,同时可以应用于所有媒体传输系统;相对于由协议传输格式强制执行的最简单的数据包,另一种信息交互机制简化了协议格式头数据的大小,从而使协议格式适应快速信息交互。协议格式头数据大小的简化可以解决现有媒体传输系统中缺乏有效的双向快速信息交互机制的缺陷。同时,提供了用于视频流中的静止图像的最佳传输机制。将标志位添加到相对于前一帧图像固定的帧数据中,并且仅发送有关标志位的信息而不发送帧数据的机制可以解决带宽占用和静止图像帧带来的流量浪费的问题在流媒体视频传输中。

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