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3 Modeling method and apparatus for 3D objects using intuitive interface

机译:3使用直观界面的3D对象建模方法和装置

摘要

The present invention relates to a method and a device for modeling a 3-dimensional model using an intuitive interface. The method comprises: a virtual space displaying step of forming a 3-dimensional virtual space on which multiple menu buttons and one or more 3-dimensional objects are disposed, and displaying the 3-dimensional virtual space on a screen; a hand model displaying step of forming first and second hand models corresponding to both hands of a user when the hands of the user are sensed through a 3-dimensional space sensor, and overlaying and displaying the models on the 3-dimensional virtual space; a menu performing step of performing a function linked to the selected menu buttons when one of the menu buttons is selected through one of the first and second hand models; an object deforming step of performing an object deforming operation based on motion patterns and the kinds of hand models which have performed gripping an object when one of the 3-dimensional objects is gripped through at least one of the first and second hand models; an object grouping step of grouping grouping-requested 3-dimensional objects into one group object when grouping for the 3-dimensional objects is requested through at least one of the first and second hand models, and applying a grouping result to an object list; and an object displaying step of supporting object search and selection on the basis of the object list, disposing an object selected by the user onto the virtual space, and simultaneously disposing multiple 3-dimensional objects included in a group object onto the virtual space when the selected object is the group object.
机译:用直观界面对三维模型建模的方法和设备技术领域本发明涉及一种使用直观界面对三维模型建模的方法和设备。该方法包括:虚拟空间显示步骤,该虚拟空间显示步骤形成在其上布置有多个菜单按钮和一个或多个3维对象的3维虚拟空间,并且在屏幕上显示3维虚拟空间。手模型显示步骤,当通过3维空间传感器感测到用户的手时,形成与用户的两只手相对应的第一手模型和第二手模型,并将该模型叠加并显示在3维虚拟空间上;菜单执行步骤,当通过第一和第二手模型之一选择菜单按钮中的一个时,执行链接到所选择的菜单按钮的功能;物体变形步骤,该物体变形步骤基于当通过第一和第二手模型中的至少一个握住3维物体中的一个时,已经执行了握住物体的运动模式和手模型的种类来执行物体变形操作;一种对象分组步骤,当通过第一手模型和第二手模型中的至少一个请求对3维对象进行分组时,将被分组的3维对象分组为一个组对象,并将分组结果应用于对象列表;一种对象显示步骤,其支持基于对象列表的对象搜索和选择,将用户选择的对象放置在虚拟空间上,并且当用户选择对象时将组对象中包括的多个3维对象同时放置在虚拟空间上。所选对象是组对象。

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