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GRAPHIC PROCESSING UNIT COMPRISING A COMMAND PROCESSOR WITH MULTIPLE BUFFERS TO ENABLE ASYNCHRONOUS CONCURRENT DISPATCH OF TASKS OF DIFFERENT TYPE ON A SHADER CORE
GRAPHIC PROCESSING UNIT COMPRISING A COMMAND PROCESSOR WITH MULTIPLE BUFFERS TO ENABLE ASYNCHRONOUS CONCURRENT DISPATCH OF TASKS OF DIFFERENT TYPE ON A SHADER CORE
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机译:图形处理单元,由带有多个缓冲的命令处理程序组成,以使着色器核心上的不同类型的任务异步并发分配
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摘要
A processing unit that includes a plurality of virtual engines and a shader core. The plurality of virtual engines is configured to (i) receive, from an operating system (OS), a plurality of tasks substantially in parallel with each other and (ii) load a set of state data associated with each of the plurality of tasks. The shader core is configured to execute the plurality of tasks substantially in parallel based on the set of state data associated with each of the plurality of tasks. The processing unit may also include a scheduling module that schedules the plurality of tasks to be issued to the shader core.
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