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VIRTUAL REALITY CONTENT PRESENTATION INCLUDING VIEWPOINT TRANSITIONS TO PREVENT SIMULATOR SICKNESS

机译:虚拟现实内容表示,包括视点转换以防止仿真器疾病

摘要

In a general aspect, a computer-implemented method can include displaying, on a display of an electronic device, an object from a first virtual reality (VR) viewpoint. The method can further include overlaying, on the display, a highlight within the first VR viewpoint of the object. The method can also further include transitioning, on the display of the electronic device without simulated motion, from displaying the object from the first VR viewpoint with the highlight to displaying the object from a second VR viewpoint. The second VR viewpoint can be a close-up view of a portion of the object that is within the highlight in the first VR viewpoint.
机译:在一般方面,计算机实现的方法可以包括在电子设备的显示器上显示来自第一虚拟现实(VR)视点的对象。该方法可以进一步包括在显示器上在对象的第一VR视点内覆盖高光。该方法还可以包括:在没有模拟运动的情况下,在电子设备的显示器上从具有突出显示的第一VR视点的对象显示到第二VR视点的对象显示。第二VR视点可以是在第一VR视点中的高光内的对象的一部分的特写视图。

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