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AUDIO-BASED CARICATURE EXAGGERATION

机译:基于音频的拼图扩展

摘要

A method that uses at least one hardware processor for receiving a three-dimensional model of an object, receiving an audio sequence embodied as a digital file that comprises a musical composition, generating a video frame sequence, and synthesizing the audio sequence and the video frame sequence into an audiovisual clip. The three-dimensional model is embodied as a digital file that comprises a representation of the object. The generating step comprises computing a caricature of the object by applying a computerized caricaturization algorithm to the three-dimensional model. The computing has scaling gradient fields of surface coordinates of the three-dimensional model by a function of a Gaussian curvature of the surface, and finding a regular surface whose gradient fields fit the scaled gradient fields. The computing is with a different exaggeration factor for each of multiple ones of the video frames, and the different exaggeration factor is based on one or more parameters of the musical composition of the audio sequence.
机译:一种使用至少一个硬件处理器来接收对象的三维模型,接收体现为包括音乐作品的数字文件的音频序列,生成视频帧序列,以及将音频序列和视频帧合成的方法序列到视听剪辑中。三维模型体现为包含对象表示形式的数字文件。产生步骤包括通过将计算机化的漫画化算法应用于三维模型来计算物体的漫画。该计算具有通过表面的高斯曲率的函数的三维模型的表面坐标的缩放梯度场,并找到其梯度场适合缩放的梯度场的规则表面。对于多个视频帧中的每个视频帧,计算具有不同的放大系数,并且不同的放大系数基于音频序列的音乐作品的一个或多个参数。

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