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Method and system for improving luminance uniformity of 3D liquid crystal display in 3D displaying

机译:在3d显示中提高3d液晶显示器亮度均匀性的方法和系统

摘要

A method for improving luminance uniformity of a 3D liquid crystal display in 3D displaying, comprising: acquiring transmittance of each of n predetermined regions of a liquid crystal display panel, wherein n is a positive integer; adjusting original luminance of each region; and calculating luminance of backlight corresponding to each region according to the transmittance and the adjusted luminance of each region. A system for improving luminance uniformity of a 3D liquid crystal display in 3D displaying is also disclosed. The system improves the luminance uniformity of the 3D liquid crystal display in 3D displaying by compensating for backlight of each of regions of the liquid crystal display panel, so that the luminance of the liquid crystal display panel in 3D displaying that is actually felt by eyes may not be un-uniform.
机译:一种提高3D显示中3D液晶显示器的亮度均匀性的方法,包括:获取液晶显示面板的n个预定区域的每个的透射率,其中,n为正整数;调整每个区域的原始亮度;根据所述透射率和每个区域的调整后的亮度,计算与每个区域对应的背光源的亮度。还公开了一种用于改善3D显示中的3D液晶显示器的亮度均匀性的系统。该系统通过补偿液晶显示面板的每个区域的背光来改善3D显示中的3D液晶显示器的亮度均匀性,使得可以实际地感觉到眼睛的3D显示中的液晶显示面板的亮度。不会不一致。

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