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Ray casting visualization multi-user interaction processing method based on hadoop and CUDA

机译:基于hadoop和CUDA的射线投射可视化多用户交互处理方法

摘要

The present invention relates to the technical field of visualization in scientific computing, and specifically discloses a ray casting visualization multi-user interaction processing method based on Hadoop and CUDA. On one hand, the method of the present invention employs the parallel processing capability of Hadoop, MapReduce, and NVIDIA CUDA for accelerated rendering, and, on the other hand, the present invention designs a method to avoid duplicate computation for a multi-user interaction environment, thereby reducing the time consumption of duplicate computation. The method of the present invention realizes the fast operation of each pixel gradient, ray resampling and data synthesis and can accomplish the 3D visualization imaging rapidly and efficiently.
机译:本发明涉及科学计算中的可视化技术领域,具体地说,公开了一种基于Hadoop和CUDA的射线投射可视化多用户交互处理方法。一方面,本发明的方法利用Hadoop,MapReduce和NVIDIA CUDA的并行处理能力来加速渲染,另一方面,本发明设计了一种避免针对多用户交互进行重复计算的方法。环境,从而减少重复计算的时间消耗。本发明的方法实现了每个像素梯度的快速操作,射线重采样和数据合成,并且可以快速且有效地完成3D可视化成像。

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