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Convex polygon clipping during rendering
Convex polygon clipping during rendering
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机译:渲染期间的凸多边形裁剪
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摘要
In one example, a graphic computing device may apply a clipping technique to accurately and efficiently render a graphic data set. A central processing unit may generate a convex polygonal clip from a two-dimensional polygon. The central processing unit may calculate a clipping plane for a convex polygonal clip based on an edge of the convex polygonal clip. A graphics processor may apply the convex polygonal clip in a pixel shader.
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