#$%^&*AU2018100270A420180405.pdf#####Abstract Blockchain, the technology behind cryptocurrency, has become a point of interest for multiple industries. From healthcare to government to supply-chain companies, almost every business or institution is investing in the blockchain technology. In orderto build the systems, companies need the necessary talent with the right skill sets. The meteoric rise of blockchain is making it impossible for universities and training boot camps to keep up. So the shortage of talent is making blockchain a highly sought after skill in the job market. Embodiments of the present invention address these and/or other needs by providing an innovative blockchain learning and adaption platform that allows enterprises to upskill any technical resources to blockchain experts through Gamification. This Platform provides modularized learning, with a gamified experience. The Platform would use game-design elements and game principles by providing rewards to players who achieve a benchmark or accomplish a task and will enable developers to code, deploy and test Distributed Applications for different scenarios and use cases- z tZ -e ~ C) C) C) C) C) o ~" ~ U, C C) C) U, - rr 4 I C) Li, U, 0) C) .3~5 4-, -~ C-) 'V C = -D C C) ~ C) U, o to 0) U 0 'C I3a 0 0 .3-, ..o - (~) 4 E -~ ~ (.9 ~ 0 '-I * 0 _ ~- In 'C _ 0 C) rfl ~ 3- CC) 0 C C) "~ -~ C) C.) o ~ C ~ - c-I
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