首页> 外国专利> REAL-TIME THREE-DIMENSIONAL SOUND PROVIDING SYSTEM ADAPTED FOR MULTICHANNEL SPEAKER-BASED PLAYER

REAL-TIME THREE-DIMENSIONAL SOUND PROVIDING SYSTEM ADAPTED FOR MULTICHANNEL SPEAKER-BASED PLAYER

机译:适用于基于多通道扬声器的播放器的实时三维声音提供系统

摘要

The present invention relates to a real-time three-dimensional sound providing system adapted for a multichannel speaker-based player, capable of increasing the sound feeling degree and immersion in interactive images. According to the present invention, the system includes: a multichannel speaker unit (10) delivering and outputting a sound unit by channel to each speaker (11); a current player position detecting unit (20) detecting the current position of a player; a current player controller information detecting unit (30) detecting current operational information and current direction information of a player controller (1) located in a valid three-dimensional sound area; a source sound information setting unit (40) set by combining a plurality of source sound units by channel; an event sound information generating unit (50) generating event sound information by combining event sound units by channel; and a sound unit transmitting unit (60) receiving the source sound units and the event sound units and transmitting the units to each speaker (11) of the multichannel speaker unit (10). As such, an event sound, generated through the player controller (1), is able to be made three-dimensional.;COPYRIGHT KIPO 2018
机译:本发明涉及一种适用于基于多声道扬声器的播放器的实时三维声音提供系统,该系统能够提高声音的感觉度和对交互式图像的沉浸感。根据本发明,该系统包括:多声道扬声器单元(10),该多声道扬声器单元(10)逐声道向每个扬声器(11)传送和输出声音单元;以及多声道扬声器单元(10)。当前玩家位置检测单元(20),其检测玩家的当前位置;当前玩家控制器信息检测单元(30)检测位于有效三维声音区域中的玩家控制器(1)的当前操作信息和当前方向信息;通过按通道组合多个源声音单元来设置的源声音信息设置单元(40);事件声音信息生成单元(50)通过按通道组合事件声音单元来生成事件声音信息;声音单元发送单元(60),其接收源声音单元和事件声音单元,并将其发送到多声道扬声器单元(10)的每个扬声器(11)。这样一来,通过播放器控制器(1)生成的事件声音就可以实现三维效果; COPYRIGHT KIPO 2018

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号