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360 Video content production methods using 360 degree virtual camera
360 Video content production methods using 360 degree virtual camera
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机译:使用360度虚拟相机的360视频内容制作方法
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摘要
The present invention relates to a video content production method using a 360-degree virtual camera, in which modeling and texture are arranged by importing from a game engine of a PC, and after the virtual camera rotating 360 degrees is created by the game engine, camera animation is applied to move the virtual camera along a path. The video content production method using a 360-degree virtual camera of the present invention has outstanding effects of correcting video content in real time and reducing production time by using a game engine, creating a virtual camera rotating 360 degrees by the game engine, applying camera animation to move the virtual camera along a path, immediately correcting the video content by using the virtual camera, and easily correcting the video content since the video content can be confirmed in real time without rendering by the game engine.
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