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Methods and systems for generating a merged reality scene based on a virtual object and on a real-world object represented from different vantage points in different video data streams

机译:用于基于虚拟对象和基于从不同视频数据流中的不同有利点表示的真实世界对象生成合并现实场景的方法和系统

摘要

An exemplary merged reality scene capture system (“system”) receives a first frame set of surface data frames from a plurality of three-dimensional (“3D”) capture devices disposed with respect to a real-world scene so as to have a plurality of different vantage points of the real-world scene. Based on the first frame set, the system generates a transport stream that includes color and depth video data streams for each of the 3D capture devices. Based on the transport stream, the system generates entity description data representative of a plurality of entities included within a 3D space of a merged reality scene. The plurality of entities includes a virtual object, the real-world object, and virtual viewpoints into the 3D space from which a second frame set of surface data frames are to be rendered representing color and depth data for both the virtual and the real-world objects.
机译:示例性的合并现实场景捕获系统(“系统”)从相对于现实场景设置的多个三维(“ 3D”)捕获设备接收表面数据帧的第一帧集合,从而具有多个现实场景中不同的优势点。基于第一帧集,系统生成传输流,该传输流包括每个3D捕获设备的颜色和深度视频数据流。基于传输流,系统生成表示包括在合并现实场景的3D空间内的多个实体的实体描述数据。多个实体包括虚拟对象,真实世界对象以及进入3D空间的虚拟视点,从该视点将呈现表面数据帧的第二帧集,以表示虚拟和真实世界的颜色和深度数据对象。

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