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System and method for in-game calendar-based item promotion

机译:游戏中基于日历的物品促销的系统和方法

摘要

A method and system for in-game calendar-based item promotion for use by groups of users in the game, such as alliances. The users have a shared calendar in which dates and times are scheduled for group activities and additional relevant information may be entered. The system and method include ways of identifying scheduled dates and times and activities and promoting items which may be helpful for the scheduled activities. The users are encouraged to purchase the promoted items. In addition, certain actions may be recommended to the users based on the scheduled dates, times, and activities and associated information. Scheduling incentives may be used to encourage users to play the game at preferred dates and/or times.
机译:一种用于游戏中基于日历的项目促销的方法和系统,供游戏中的用户组(例如联盟)使用。用户具有共享的日历,其中为小组活动安排了日期和时间,并且可以输入其他相关信息。该系统和方法包括识别预定日期,时间和活动以及推广可能对预定活动有用的项目的方式。鼓励用户购买促销品。另外,可以基于计划的日期,时间和活动以及相关联的信息向用户推荐某些动作。调度激励可以用于鼓励用户在优选的日期和/或时间玩游戏。

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