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Mi2Cent live video streaming PPV striker vs. puncher combat sports betting app methodology platform
Mi2Cent live video streaming PPV striker vs. puncher combat sports betting app methodology platform
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机译:Mi2Cent实时视频流式PPV前锋与打孔器格斗运动投注应用程序方法论平台
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摘要
A wagering method and a system operating on at least one central server enabling betting among Mi2Cents (M2C) Subscribers, the system comprising: at least one computing system; at least one data processor; a platform; a wager at the at least one central server, a first member using a first user interface device in communication with the at least one central server; a means for receiving at the at least one central server at least one response to the wager by at least one of a plurality of M2C Subscribers; a means for publishing the at least one response at the least one central server; a percentage payment using M2C Methodology; and a means for crediting an account of the first member with a percentage payment that is integrated into M2C Live Fight Promotion Events individual combat fight round purse split amounts between two combat fighters; wherein the percentage payment is based on M2C Subscriber's bet on a winner of any given fight round before and after the round has ended; wherein the computer comprises a tangible, non-transitory computer readable media comprising machine-readable executable code operable on the at least one central server.
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机译:一种在至少一个中央服务器上运行的投注方法和系统,该系统能够在Mi2Cent(M2C)订户之间进行投注,该系统包括:至少一个计算系统;和至少一个数据处理器;平台在至少一个中央服务器上投注,第一成员使用与至少一个中央服务器通信的第一用户界面设备;一种用于在至少一个中央服务器处接收多个M2C订户中的至少一个对下注的至少一个响应的装置;一种用于在至少一个中央服务器上发布至少一个响应的装置;使用M2C方法学支付的百分比;以及一种用于将第一百分比的款项记入第一会员的帐户的方法,该百分比款项被集成到M2C Live Fight Promotion Events中的个人战斗回合钱包中两个战斗员之间的分割数量;其中,百分比支付是基于M2C订户在该回合结束之前和之后任何给定回合的获胜者的投注;其中,计算机包括有形的,非暂时性的计算机可读介质,该介质包括可在至少一个中央服务器上操作的机器可读的可执行代码。
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