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Unconventional Warfare Wargame

机译:非常规战争游戏

摘要

A board game for simulating unconventional warfare. The board game of the present invention includes hexagonal territory board pieces, resource production unit markers, and infrastructure markers for representing territory, resource production units, and infrastructure in an unconventional warfare scenario. The infrastructure markers include (1) base markers that can be placed at intersections of the hexagonal pieces, where each base marker allows a player to collect double resources and build military units; (2) population influence markers that can be placed at the intersections, where each population marker allows the player to collect resources and conduct influence attacks on neighboring infrastructure; and (3) military unit markers that can be placed at the intersections, where each military unit markers allows the player to conduct military attacks on the neighboring infrastructure.
机译:一个用于模拟非常规战争的棋盘游戏。本发明的棋盘游戏包括六角形地盘棋子,资源生产单位标记和用于表示非常规战争场景中的地域,资源生产单位和基础设施的基础设施标记。基础设施标记包括:(1)可以放置在六角形碎片相交处的基本标记,每个基本标记都允许玩家收集双重资源并建立军事单位; (2)可以放置在十字路口的人口影响标记,每个人口标记允许玩家收集资源并对邻近基础设施进行影响攻击; (3)可以放置在十字路口的军事单位标记,每个军事单位标记都允许玩家对邻近的基础设施进行军事攻击。

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