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Lattice Boltzmann Based Solver for High Speed Flows

机译:基于Lattice Boltzmann的求解器,用于高速流动

摘要

Techniques for simulating fluid flow on a computer that involve a stable entropy solver are described. The techniques include simulating activity of a fluid across a mesh, the activity of the fluid being simulated so as to model movement of particles across the mesh, storing, in a computer accessible memory, a set of state vectors for each mesh location in the mesh, each of the state vectors comprising a plurality of entries that correspond to particular momentum states of possible momentum states at a corresponding mesh location, simulating a time evolution of entropy of the flow by collecting incoming set of distributions from neighboring mesh locations for the collision operation, calculating by the computer scalar values in each location, determining outgoing distributions as a product of the collision operation and addition of a heat source, and modifying the flow by the computer performing for a time interval, an advection of the particles to subsequent mesh locations.
机译:描述了用于在计算机上模拟包括稳定的熵求解器的流体流动的技术。该技术包括模拟流体在网格上的活动,模拟流体的活动以对粒子在网格上的运动建模,在计算机可访问的存储器中为网格中每个网格位置存储一组状态向量。 ,每个状态向量都包含多个条目,这些条目对应于相应网格位置处可能动量状态的特定动量状态,并通过收集来自相邻网格位置的碰撞的进入集合来模拟流的熵的时间演化,通过计算机在每个位置的标量值进行计算,确定碰撞操作和添加热源的乘积的输出分布,并通过在一定时间间隔内通过计算机将粒子对流到后续网格位置来修改流量。

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