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A METHOD FOR ORGANIZING AND PROCESSING INTERACTIVE COMPONENTS OF DIGITAL TELEVISION CONTENT USING PRIORITY MECHANISM

机译:利用优先机制组织和处理数字电视内容的交互组件的方法

摘要

A method for organizing and processing DTV interactive components using priority mechanism has for a novelty in the prioritization phase (310) for organizing a DTV virtual 3D space (200), the assigning of predefined priorities to each interactive component (100), group (101) of interactive components (100) and/or attributes (203) of interactive components (100), and then in the sorting phase (320), the given interactive components (100), groups (101) of interactive components (100) and/or attributes (203) of interactive components (100) are sorted based on the assigned priorities using transitivity law. If the interactive components (100), groups (101) of interactive components (100) and/or attributes (203) of interactive components (100) haven't been assigned any priority, they are sorted based on their distance from the camera view. The aim of the invention is organization of the scenes (201) in the virtual 3D space (200), represented as a tree structure.
机译:一种用于使用优先级机制来组织和处理DTV交互式组件的方法,在用于组织DTV虚拟3D空间(200),为每个交互式组件(100),组(101)分配预定义优先级的优先级划分阶段(310)中,它具有新颖性交互组件(100))和/或交互组件(100)的属性(203),然后在排序阶段(320)中,给定的交互组件(100),交互组件(100)的组(101)和使用可传递性定律,基于分配的优先级对交互式组件(100)的属性(203)进行排序。如果没有为交互式组件(100),交互式组件(100)的组(101)和/或交互式组件(100)的属性(203)分配任何优先级,则根据它们与摄像机视图的距离对其进行排序。本发明的目的是在虚拟3D空间(200)中组织场景(201),以树结构表示。

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