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procedure and system for a computer game to combine individual quest for a higher purpose and corporate social engagement in a common work against global targets

机译:计算机游戏的程序和系统,将针对更高目标的个人追求与企业社会参与度相结合,共同应对全球目标

摘要

The invention concerns a procedure and system for a computer game with unique features, including how each individual user's body of the game is an independent and unique gaming world compared to all others modelled on the subjective experience of the user of his own life and society, how third parties can: place their own symbols within the user's game worlds, and how the user can find, identify and, using symbols related to his own life, unlock symbols related to common goals- how this computer game aims to help people identify higher goals in life- to find the meaning of life;to help businesses and organisations achieve long-term success integrated into society, and to relate people, businesses and organisations to common global goals in our society.
机译:本发明涉及一种具有独特特征的计算机游戏的程序和系统,包括与以用户自身生活和社会的用户的主观经验为模型的所有其他用户相比,每个单独用户的游戏机体是一个独立而独特的游戏世界,第三方如何:将自己的符号放置在用户的游戏世界中,以及用户如何查找,识别和使用与自己生活相关的符号来解锁与共同目标相关的符号-该计算机游戏旨在帮助人们识别更高的目标人生目标-找到人生的意义;帮助企业和组织实现融入社会的长期成功,并使人,企业和组织与我们社会中共同的全球目标联系起来。

著录项

  • 公开/公告号SE1730195A1

    专利类型

  • 公开/公告日2019-01-15

    原文格式PDF

  • 申请/专利权人 APONOMY AB;

    申请/专利号SE20170030195

  • 发明设计人 EHNEMARK KLAS;

    申请日2017-07-14

  • 分类号A63F13/30;G09B5;

  • 国家 SE

  • 入库时间 2022-08-21 11:59:58

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