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HAND SKELETON LEARNING, LIFTING, AND DENOISING FROM 2D IMAGES
HAND SKELETON LEARNING, LIFTING, AND DENOISING FROM 2D IMAGES
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机译:通过2D图像进行手势学习,举升和消噪
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摘要
A processor identifies keypoints [115, 120, 125, 130] on a hand in a two-dimensional image [100] that is captured by a camera [215]. A three-dimensional pose of the hand is determined using locations of the keypoints to access lookup tables (LUTs) [230] that represent potential poses of the hand as a function of the locations of the keypoints. In some embodiments, the keypoints include locations of tips of fingers and a thumb, joints that connect phalanxes of the fingers and the thumb, palm knuckles that represent a point of attachment of the fingers and the thumb to a palm, and a wrist location that indicates a point of attachment of the hand to a forearm. Some embodiments of the LUTs represent 2D coordinates of the fingers and the thumb in corresponding finger pose planes [405].
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