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3D CHARACTER-BASED SOCIAL SHOPPING AND OPERATING METHOD

机译:基于3D角色的社交购物和操作方法

摘要

The present invention relates to a method of directly influencing an actual purchaser using 3D modeling, a shopping mall, and a character. The present invention is to reduce purchasing error through a character whose body shape is changed, and makes it possible for a child or an elderly person to use online using an alternative rather than offline. In addition, sellers can coexist with each other rather than competition and damage caused by excessive promotion, and can communicate like the offline through his/her character in a virtual world. As a result, it is possible to easily share the shape, image, motion, and other shapes of a current character with people, not just to share pictures with people. The shopping mall includes a shopping site; a store; a password code; and a mobile phone app.;COPYRIGHT KIPO 2019
机译:本发明涉及一种使用3D建模直接影响实际购买者的方法,购物中心和角色。本发明旨在通过改变其身体形状的角色来减少购买错误,并且使得儿童或老人可以使用替代方式而不是离线地在线使用。另外,卖方可以彼此并存,而不是过度促销所带来的竞争和损害,并且可以通过他/她在虚拟世界中的角色进行离线通信。结果,可以容易地与人共享当前角色的形状,图像,动作和其他形状,而不仅仅是与人共享图片。购物中心包括购物场所;一家商店;密码;和手机应用程序; COPYRIGHT KIPO 2019

著录项

  • 公开/公告号KR20180125413A

    专利类型

  • 公开/公告日2018-11-23

    原文格式PDF

  • 申请/专利权人 LEE EUN SOO;

    申请/专利号KR20180134562

  • 发明设计人 LEE EUN SOOKR;

    申请日2018-11-05

  • 分类号G06Q30/06;G06T13/40;

  • 国家 KR

  • 入库时间 2022-08-21 11:52:28

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