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METHOD AND APPARATUS FOR SYNCHRONIZING CONTENT IN MULTICHANNEL ENVIRONMENT BASED ON MMT PROTOCOL

机译:基于MMT协议的多通道环境中内容同步的方法和装置

摘要

Disclosed is a technique for synchronizing media played by a plurality of clients in a multichannel environment based on an MMT protocol. A method for synchronizing content in a multichannel environment based on an MMT protocol, according to an embodiment of the present invention, comprises the steps of: calculating an average round-trip time (RTT) by measuring RTTs until a packet including time information is transmitted to a server and a response packet for the same is received for a predetermined number of times; and calculating a network average delay time with the server based on the calculated average RTT and adjusting an actual play time of content received from the server by using the calculated average network average delay time. Thus, since communications between the clients are not required, a network load and a computation load on each client can be reduced.;COPYRIGHT KIPO 2019
机译:公开了一种基于MMT协议在多通道环境中同步多个客户端播放的媒体的技术。根据本发明的实施例,一种用于基于MMT协议在多信道环境中同步内容的方法,包括以下步骤:通过测量RTT来计算平均往返时间(RTT),直到发送包括时间信息的分组为止发送给服务器,并接收预定次数的响应包;根据计算出的平均RTT与服务器计算网络平均延迟时间,并使用计算出的平均网络平均延迟时间调整从服务器接收到的内容的实际播放时间。因此,由于不需要客户端之间的通信,因此可以减少每个客户端上的网络负载和计算负载。; COPYRIGHT KIPO 2019

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