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Immersive stereoscopic video acquisition, encoding and virtual reality playback methods and apparatus

机译:沉浸式立体视频采集,编码和虚拟现实播放方法及装置

摘要

Methods and apparatus for capturing and displaying stereoscopic images are described in a manner that allows a user to obtain a 3d virtual reality experience simulating that of being in a seat at a football game or other event. Rear images are modified, e.g., in luminance intensity, to make them consistent with the luminance intensity of the forward images to avoid or reduce edges or differences in luminance intensity as a users turns his head from viewing a main image area to a side or rear image area. A seamless 3D presentation is made possible through the use of fisheye lenses at capture time and combining of images corresponding to forward and rear image areas as a user turns his or her head requiring a change in the captured image area which is displayed to the user.
机译:以允许用户获得模拟在足球比赛或其他事件中坐在座位上的3d虚拟现实体验的方式描述了用于捕获和显示立体图像的方法和设备。修改后方图像,例如,在亮度强度上进行调整,以使其与前向图像的亮度强度保持一致,从而避免或减少用户在将头部从查看主图像区域转向侧面或后方时出现的边缘或亮度强度差异图像区域。通过在拍摄时使用鱼眼镜头,并在用户转动其头部或头部时需要改变显示给用户的捕捉图像区域时,将与前,后图像区域相对应的图像组合起来,可以实现无缝的3D演示。

著录项

  • 公开/公告号US10750154B2

    专利类型

  • 公开/公告日2020-08-18

    原文格式PDF

  • 申请/专利权人 NEXTVR INC.;

    申请/专利号US201715396765

  • 发明设计人 DAVID MICHAEL COLE;

    申请日2017-01-02

  • 分类号H04N13/02;H04N13/239;H04N13/271;H04N13/243;H04N13/161;

  • 国家 US

  • 入库时间 2022-08-21 11:30:58

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