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Use of temporal motion vectors for 3D reconstruction

机译:使用时间运动矢量进行3D重建

摘要

Techniques for three-dimensional (3D) reconstruction of a dynamic scene as a set of voxels are provided. One technique includes: receiving, by a processor, image data from each of two or more spatially-separated sensors observing the scene from a corresponding two or more vantage points; fusing, by the processor, the image data into the set of voxels on a frame-by-frame basis; segmenting, by the processor, the image data into objects that constitute the scene; detecting, by the processor, which of the objects remain static from frame to frame, remaining ones of the objects being dynamic; filtering, by the processor, the set of voxels to remove those of the voxels corresponding to the static objects, to produce a dynamic subset of the voxels; and outputting, by the processor to a display device, those of the voxels corresponding to the dynamic objects (such as the dynamic subset) and not to the static objects.
机译:提供了用于将动态场景作为一组体素进行三维(3D)重建的技术。一种技术包括:处理器从两个或更多个空间分离的传感器中的每一个接收图像数据,所述传感器从对应的两个或更多个有利位置观察场景;以及处理器将图像数据逐帧地融合到该组体素中;处理器将图像数据分割为构成场景的对象;处理器检测在帧与帧之间哪些对象保持静态,而其余对象是动态的;所述处理器对所述体素集合进行滤波,以去除所述静态对象对应的体素,以产生所述体素的动态子集;处理器将与动态对象(例如,动态子集)相对应的体素而不是与静态对象相对应的体素输出给显示设备。

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