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SYSTEMS AND METHODS FOR RAPID THREE-DIMENSIONAL MODELING WITH REAL FAÇADE TEXTURE

机译:具有真实Façade纹理的快速三维建模的系统和方法

摘要

Computer systems and methods are described for automatically generating a 3D model, including, with computer processor(s), obtaining geo-referenced images representing the geographic location of a structure containing one or more real façade texture of the structure; locating a geographical position of real façade texture(s) of the structure; selecting base oblique image(s) from the images by analyzing image raster content of the real façade texture depicted in the images with selection logic; analyzing the real façade texture to locate a geographical position of at least one occlusion using pixel pattern recognition of the real façade texture; locating oblique image(s) having an unoccluded image characteristic of the occlusion in the real façade texture; applying the real façade texture to wire-frame data of the structure to create a 3D model of the structure; and applying the unoccluded image characteristic to the real façade texture to remove the occlusion from the real façade texture.
机译:描述了用于自动生成3D模型的计算机系统和方法,包括使用计算机处理器获得表示包含结构的一个或多个真实立面纹理的结构的地理位置的地理参考图像;以及定位结构的真实外立面纹理的地理位置;通过使用选择逻辑分析图像中描绘的真实立面纹理的图像栅格内容,从图像中选择基本斜向图像;使用真实立面纹理的像素图案识别来分析真实立面纹理以定位至少一个遮挡的地理位置;在真实的立面纹理中定位具有遮挡的未被遮挡的图像特征的倾斜图像;将真实的外观纹理应用于结构的线框数据以创建结构的3D模型;并将不遮挡的图像特征应用于真实的外立面纹理,以消除真实的外立面纹理中的遮挡。

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