首页> 外国专利> WAGERING GAME SYSTEM AND METHOD WITH SESSION RTP ADJUSTED BASED ON PLAYER SKILL

WAGERING GAME SYSTEM AND METHOD WITH SESSION RTP ADJUSTED BASED ON PLAYER SKILL

机译:基于玩家技能调整SESSION RTP的搏击游戏系统及方法

摘要

A gaming machine and method include a monetary input device, a user interface configured to: enable a player to select a wager for a game of chance having a skill-based activity, to interact with the game of chance using a gaming input device. A processor is programmed to enable the player to win a prize based at least in part on input from the gaming input device, and to set at least one parameter of the skill-based activity or the gaming input device to a first difficulty for winning the prize during a first game of a gaming session including a plurality of games, and to adjust the parameter to modify the difficulty to a second difficulty for winning the prize during a subsequent game of the gaming session to maintain a predetermined percentage or percentage range of money or credits returned to the player (RTP) during the gaming session.
机译:一种游戏机和方法,包括货币输入设备,用户界面,该用户界面被配置为:使玩家能够为具有基于技能的活动的机会游戏选择下注,以使用游戏输入设备与机会游戏进行交互。处理器被编程为使得玩家能够至少部分地基于来自游戏输入设备的输入来赢得奖赏,并且将基于技能的活动或游戏输入设备的至少一个参数设置为赢得游戏的第一难度。在包括多个游戏的游戏会话的第一游戏期间获得奖赏,并调整参数以将难度修改为第二难度,以便在游戏会话的后续游戏期间赢得奖赏以维持预定百分比或百分比的货币范围或在游戏期间返还给玩家(RTP)的信用。

著录项

  • 公开/公告号US2020302749A1

    专利类型

  • 公开/公告日2020-09-24

    原文格式PDF

  • 申请/专利权人 GAMING ARTS LLC;

    申请/专利号US202016887992

  • 发明设计人 DAVID COLVIN;ERIC D. COLVIN;

    申请日2020-05-29

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 11:24:20

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