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POSITIONING A VIRTUAL REALITY PASSTHROUGH REGION AT A KNOWN DISTANCE

机译:将虚拟现实穿越区域定位在已知距离处

摘要

A method for presenting a physical environment in a virtual environment includes presenting a virtual environment to a user with a near-eye display, imaging a physical environment of the user, identifying at least one surface in the physical environment, positioning a passthrough portal in the virtual environment, a position of the passthrough portal having a z-distance from the user in the virtual environment that is equal to a z-distance of the at least one surface in the physical environment, and presenting a video feed of the physical environment in the passthrough portal in the virtual environment.
机译:一种用于在虚拟环境中呈现物理环境的方法,包括:利用近眼显示器向用户呈现虚拟环境;对用户的物理环境进行成像;识别该物理环境中的至少一个表面;在该虚拟环境中定位通过门户。虚拟环境,即直通门户在虚拟环境中与用户的z距离等于物理环境中至少一个表面的z距离的位置,并在其中呈现物理环境的视频供稿虚拟环境中的直通门户。

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