首页> 外国专利> System and Method of Generating and Providing Interactive Annotation Items Based on Triggering Events in a Video Game

System and Method of Generating and Providing Interactive Annotation Items Based on Triggering Events in a Video Game

机译:在视频游戏中基于触发事件生成和提供交互式注释项的系统和方法

摘要

A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. For example, the system may obtain and parse a game log corresponding to the gameplay session, identify triggering events based on the game log, obtain an annotation rule associated with the triggering event, generate an annotation item based on the annotation rule, and cause the annotation item to be presented in association with video of the gameplay session. An annotation item may be displayed interactively such that, when selected, causes the system to take an action. The action may include obtaining additional information relating to the selected annotation item; saving, sharing, liking/disliking or commenting on the selected annotation item; removing the selected annotation item from a display, and/or other actions.
机译:提供了一种系统和方法,其基于在游戏过程中发生的触发事件来自动注释游戏过程。该系统可以例如在与电子体育比赛相关联的游戏过程期间实时地自动注释游戏过程。例如,该系统可以获取并解析与该游戏玩法会话相对应的游戏日志,基于该游戏日志来识别触发事件,获得与该触发事件相关联的注释规则,基于该注释规则生成注释项,并引起将与游戏会话视频关联显示的注释项。注释项可以交互显示,以便在被选中时使系统采取措施。该动作可以包括获得与所选择的注释项有关的附加信息;以及保存,共享,喜欢/不喜欢或评论选定的注释项;从显示中删除选定的注释项和/或其他操作。

著录项

  • 公开/公告号US2020001183A1

    专利类型

  • 公开/公告日2020-01-02

    原文格式PDF

  • 申请/专利权人 ACTIVISION PUBLISHING INC.;

    申请/专利号US201916261844

  • 发明设计人 ALLEN JOSEPH DE LA CRUZ;

    申请日2019-01-30

  • 分类号A63F13/67;A63F13/537;A63F13/86;A63F13/63;A63F13/795;A63F13/5375;

  • 国家 US

  • 入库时间 2022-08-21 11:21:22

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