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EMULATING COLLISIONS IN WIRED LOCAL AREA NETWORKS AND RELATED SYSTEMS, METHODS, AND DEVICES

机译:有线本地网络和相关系统,方法和设备中的仿真冲突

摘要

Various embodiments relate to wired local area networks. A method may include detecting, at a node in a wired local area network at least one event. A physical layer device of the network node is configured to implement a physical level collision avoidance (PLCA) sublayer. The at least one event may include at least one of an amount of data stored in a first-in-first-out (FIFO) buffer of the node being at least a threshold amount, and a received packet being a precision time protocol (PTP) packet incurring variable delay. The method may further include emulating a collision at the node in response to the at least one detected event.
机译:各种实施例涉及有线局域网。一种方法可以包括在有线局域网中的节点处检测至少一个事件。网络节点的物理层设备被配置为实现物理级别避免冲突(PLCA)子层。所述至少一个事件可以包括存储在所述节点的先进先出(FIFO)缓冲器中的数据量中的至少一个是至少阈值量,以及所接收的分组是精确时间协议(PTP)。 )数据包产生可变延迟。该方法可以进一步包括响应于至少一个检测到的事件而在节点处仿真冲突。

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