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Method for controlling interaction in virtual reality by tracking fingertips and VR system using it
Method for controlling interaction in virtual reality by tracking fingertips and VR system using it
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机译:通过跟踪指尖来控制虚拟现实中的交互的方法和使用其的虚拟现实系统
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摘要
The present invention relates to a virtual reality (VR) system, and according to the present invention, when using a VR globe controller, only a function that matches a hand is provided, and an algorithm capable of interacting with an object such as grabbing an object is proposed. In order to solve the problem of prior art VR globe controllers, which had a limit in which a fatal problem occurred when realizing interaction with an object with only a physical engine, it was possible to implement it more naturally when interacting with an object in a VR environment. It is configured to improve the problems that occur when the interaction with the object is implemented with only the physical engine, and at the same time, it provides 3 position vectors (x, y, z) and 3 direction vectors (x, y, z) based on the 6-axis sensor. Eggplant is configured to be easily applied to already commercialized VR globe controllers by making full use of the functions provided by the 6 Degrees Of Freedom (6DOF) VR globe controller, so it can track finger joints with high expandability and flexibility. A method for controlling interaction in virtual reality and a VR system using the same are provided.
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