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The knowledge evolution framework : a knowledge management perspective on the impact of knowledge segregation on product development projects

机译:知识进化框架:知识管理视角,了解知识隔离对产品开发项目的影响

摘要

Developing offerings faster, better and cheaper than competitors has become critical to success. In response to these commercial pressures, many industries have shifted from a sequential, functional development paradigm to a concurrent, team-based paradigm. Increasing the concurrence and cross-functional development, however, also dramatically increases the dynamic complexity of development projects. This is added complexity on top of the increasing technological complexity of offerings. Whilst traditional models based on tools such as the CPM and PERT have been used for the planning and management of such projects successfully in the past, the increase in complexity has shown that such tools are less capable of planning and predicting the outcome of projects. This is due to the dynamic nature of projects and the task-based approach used. Recent research using dynamic simulation tools such as system dynamics have indicated reasons that project duration and cost have been consistently underestimated. The differentiation is attributed to the ability of dynamic simulation tools to capture the iterative nature of work. Existing research has, however, concentrated on iteration as a result of errors, quality control and shifting targets. Although these factors do contribute to iteration, they seem almost exogenous factors where independent policies can be used to mitigate the need for iteration. Yet all texts on design and product development describe the process as an iterative one. There must, therefore, be some endogenous factors that result in an inherent need for iteration. With the level of complexity of projects, specialization becomes necessary. As a result, no individual within a project has 'lull" knowledge about the project and its current state of development. In other words, the information and knowledge is segregated to different parts of the project organization. This research proposes a shift towards a knowledge-evolution paradigm and uses it to investigate the impacts of such knowledge segregation on the performance of product development projects. This proposed framework acts, in part, to provide management levers and measurements in managing the knowledge within product development projects. These are measurements that the traditional task-based frameworks cannot directly provide. A dynamic simulation model of a development project with multiple persons was built using the system dynamics methodology. The model portrays the segregation of knowledge and studies its impact on the rate of development and iteration. The model was applied to projects with a scope defined by the Delta Design Game. Though simple, the Delta Design game provides the boundaries in understanding the interactions amongst participants in a typical process and has been used in the past primarily to demonstrate this aspect of design. The model simulation bore results that closely resembled real life behavior of the Delta Design project. The model was also applied to the investigation of differing policies for improved project performance. These policies include strategies involving conservatism in design, preemptive measures against iteration and reduction of knowledge segregation through the decoupling of the knowledge processes. The model structure provides insight as to the effectiveness of these strategies. The research finds that rework and iteration happens inherently in development projects and its prevalence is interwoven into the fabric of the system architecture and project organization structure. Finally, this research has shown value in the knowledge evolution paradigm by gathering insights through which task-based models could not. In so doing so, it is shown that there is value in developing this conc
机译:开发比竞争对手更快,更好和更便宜的产品已成为成功的关键。为了应对这些商业压力,许多行业已经从顺序的功能开发范式转变为基于团队的并发范式。但是,增加并行性和跨职能开发也大大增加了开发项目的动态复杂性。除了产品不断增加的技术复杂性之外,还增加了复杂性。尽管过去已成功地将基于CPM和PERT等工具的传统模型用于此类项目的计划和管理,但是复杂性的增加表明此类工具无法计划和预测项目的成果。这是由于项目的动态性质和所使用的基于任务的方法所致。最近使用动态仿真工具(例如系统动力学)进行的研究表明,项目持续时间和成本一直被低估的原因。这种差异归因于动态仿真工具捕获工作迭代性质的能力。但是,现有研究集中在由于错误,质量控制和目标转移而导致的迭代上。尽管这些因素确实有助于迭代,但它们似乎是外生因素,在这些因素中,可以使用独立策略来减轻对迭代的需求。然而,所有有关设计和产品开发的文章都将这一过程描述为迭代过程。因此,必须有一些内在因素导致对迭代的内在需求。随着项目复杂程度的提高,专业化变得必要。结果,项目中的任何人都不会对项目及其当前的发展状态有“全面的”知识,换言之,信息和知识被隔离到项目组织的不同部分,这项研究提出了向知识的转变。进化范式,并用它来研究这种知识隔离对产品开发项目的绩效的影响,该提议的框架的部分作用是为管理产品开发项目中的知识提供管理手段和度量。传统的基于任务的框架无法直接提供,使用系统动力学方法建立了一个多人开发项目的动态仿真模型,该模型描绘了知识的隔离并研究了其对开发和迭代速度的影响。适用于Delta设计游戏定义范围的项目。设计游戏为理解典型过程中参与者之间的互动提供了界限,并且过去主要用于演示设计的这一方面。模型仿真得到的结果与Delta Design项目的实际行为极为相似。该模型还应用于调查不同政策,以提高项目绩效。这些政策包括在设计中涉及保守性的策略,针对迭代的先发措施以及通过知识过程的解耦来减少知识隔离的措施。模型结构提供了有关这些策略有效性的见解。研究发现,返工和迭代固有地发生在开发项目中,其流行程度交织在系统架构和项目组织结构的结构中。最后,这项研究通过收集基于任务的模型无法获得的见解,在知识演化范式中显示了价值。这样做表明,开发这种浓缩液具有价值。

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