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Visualizing Creativity: an analysis of the relationship between creativity and visualization through an overview of theories of creativity visualization technologies

机译:可视化创造力:通过概述创造性可视化技术的理论,分析创造力与可视化之间的关系

摘要

The broad purpose of this thesis is to present an interdisciplinary analysis of the relationship between creativity and visualization. More specifically, the research engages with artistic, cultural, technical and scientific modes of recognizing and evaluating creativity. The thesis explores the potential for new visualization technologies to represent, communicate or interactively engage with theories of creativity in order to extend our understanding of creativity and its application across differing domains. The research has been developed from two parallel but previously under-related discourses. The first informs a discussion of general problems in the study of creativity across different domains, while the second focuses more on studies of artistic creativity using computer technologies.The thesis gives an overview of various creative theories and the neuroscience approach to creativity. It demonstrates that most studies on creativity focus on the process of creativity and measuring creativity. The process of creativity includes where the creative thought is produced which involves consideration of individual, social and environmental factors. The measurement of creativity focuses on evaluating the individual ability of creativity. The subject of much study on creativity is human and other elements related to the human ability of creativity. Analyses of artistic creativity engaging with computer technologies in the form of case studies raise questions on how to understand the “machine’s creativity” and what is the role of the “machine as creator” in the study of creativity. This investigation of art practice engaging with technology indicates a contribution of the "machine as creator” to a new knowledge of creativity.The above analysis of the various definitions, theories and concepts of creativity and visualization indicates that there is a gap in a creative technology-based approach to creativity. The subsequent investigation of visualization technology indicates that the technology itself plays a key role in transforming or interpreting data into visual media for scientific findings.The result of the study also indicates some future directions for research in this emerging interdisciplinary field.
机译:本文的主要目的是对创造力和可视化之间的关系进行跨学科分析。更具体地说,该研究涉及识别,评估创造力的艺术,文化,技术和科学模式。本文探索了新的可视化技术代表,与创造力理论进行交流或互动的潜力,以扩展我们对创造力及其在不同领域中的应用的理解。该研究是从两个平行但先前未涉及的话题发展而来的。第一部分介绍了跨领域创造性研究中的一般性问题,而第二部分则更侧重于使用计算机技术进行艺术创造力的研究。本文概述了各种创造力理论和神经科学方法。它表明,大多数关于创造力的研究都集中在创造力的过程和测量创造力上。创造过程包括产生创造思想的地方,其中涉及对个人,社会和环境因素的考虑。创造力的测量重点在于评估个人创造力的能力。大量研究创造力的主题是人类以及与人类创造能力有关的其他元素。通过案例研究的形式对与计算机技术结合的艺术创造力的分析提出了有关如何理解“机器的创造力”以及“机器作为创造者”在创造力研究中的作用的问题。这项与技术有关的艺术实践研究表明,“机器作为创造者”对创造力的新知识做出了贡献。对创造力和可视化的各种定义,理论和概念的上述分析表明,创造技术存在差距可视化技术的后续研究表明,该技术本身在将数据转换或解释为可视化媒体以获取科学发现方面起着关键作用。研究结果还表明了这一新兴的跨学科领域的未来研究方向。

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    Li Richard;

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  • 年度 2012
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