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Provando e riprovando: un quarto di secolo di applicazioni

机译:provando e riprovando:un quarto di secolo di applicazioni

摘要

In the first part, the paper introduces the section that collects historical syntheses of some of the most relevant issues related to technological applications in archaeology. Databases, GIS, multimedia applications, cataloguing activities of archaeological heritage, museums, and Internet are the fields chosen to illustrate more than 25 years of research, projects, realizations. The paper stresses common criticisms and recurrent difficulties in these sectors of research, but also important results and achievements for archaeology on the whole. In the second part, the paper briefly discusses the relationship between Internet and archaeology. Web applications in archaeology started in the early 1990s. Initially, archaeologists were very suspicious of web reliability: Internet was a useful tool for popularization purposes, not for scientific research. The paper discusses reasons for the failure of some archaeological applications - for example electronic publishing and limited area search engine - and success of others: museum web sites above all, with their effective use of visual and interactive web technologies. Nowadays Internet is an almost unavoidable tool for every type of archaeological research and it seems to have become the comprehensive frame in which all other technological applications are expressed. Internet technologies could introduce a new communication structure in archaeological research with the use of interactivity and hypermedia. The last challenges in ICT are the so called Web 2.0, social computing and a radically innovative vision of hypertext structure: these research fields could change the way of archaeological culture communication and knowledge transmission.
机译:在第一部分中,本文介绍了该部分,该部分收集了与考古技术应用相关的一些最相关问题的历史综合。数据库,GIS,多媒体应用程序,考古遗产的分类活动,博物馆和互联网是为说明超过25年的研究,项目和实现而选择的领域。这篇论文强调了在这些研究领域中的普遍批评和反复出现的困难,同时也指出了整个考古学的重要成果和成就。在第二部分中,本文简要讨论了互联网与考古学之间的关系。考古学中的Web应用程序始于1990年代初期。最初,考古学家对网络的可靠性非常怀疑:互联网是用于普及而不是科学研究的有用工具。本文讨论了某些考古学应用程序失败的原因,例如电子出版和有限区域搜索引擎,以及其他应用程序成功的原因:首先是博物馆网站,它们有效地使用了可视和交互式Web技术。如今,Internet已成为每种考古研究中几乎不可回避的工具,并且它似乎已成为表达所有其他技术应用程序的综合框架。互联网技术可以利用交互性和超媒体技术在考古学研究中引入一种新的通信结构。 ICT的最后挑战是所谓的Web 2.0,社交计算和超文本结构的彻底创新的愿景:这些研究领域可能会改变考古文化交流和知识传播的方式。

著录项

  • 作者

    Guermandi M.P.;

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  • 年度 2009
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  • 原文格式 PDF
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