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Interactive Placemaking: Creativity and User Experience at Urban Installations

机译:互动场所制作:城市设施的创造力和用户体验

摘要

Interactive placemaking offers many new opportunities for the consideration and design of urban place, particularly through offering engagement with the creativity and experiences of local populations. This thesis explores the recent area of interactive placemaking from analytical and creative perspectives in developing a framework for both describing behaviours and producing design guidelines.ududThe thesis begins by drawing together and building on existing work in HCI and Design to provide an initial framework for the analysis of interactive place. The framework combines theoretical and practical threads to look at two central questions: how do people behave in interactive places, and how do we design such interactive places? The assumption underlying the thesis is that users' behaviours in public spaces can be observed, abstracted, and formalised to the extent that designers can use in designing and evaluating interactive public installations.ududIn observational studies of four interactive installations the thesis progressively develops the original framework so that it is usable, accessible and understandable by designers. The thesis then goes on to evaluate how twenty design students used the framework to realise a number of public interactive installations in the city of Chicago. The thesis concludes by combining insights from existing research and insights from the studies conducted to present a comprehensive and robust framework structure. The main contribution of the thesis is thus a new generative and evaluative framework for interactive placemaking.
机译:互动式场所制作为考虑和设计城市场所提供了许多新的机会,特别是通过提供与当地居民的创造力和经验的互动。本文从分析和创意的角度探讨了交互式场所制作的最新领域,以开发一种描述行为和制定设计指南的框架。 ud ud本文首先将HCI和Design的现有工作集中在一起,并以此为基础提供一个初始框架。用于分析互动场所。该框架结合了理论和实践的思路,着眼于两个核心问题:人们在互动场所的行为方式,以及我们如何设计此类互动场所?本文所基于的假设是,可以观察,抽象和形式化用户在公共空间中的行为,以使设计人员可以在设计和评估交互式公共设施时使用。 ud ud在对四个交互式设施的观察研究中,论文逐渐发展原始框架,以便设计人员可以使用,访问和理解。然后,论文继续评估二十名设计专业的学生如何使用该框架在芝加哥市实现许多公共互动设施。本文的结论是结合现有研究的见解和进行的研究得出的见解,以提出一个全面而稳健的框架结构。因此,本文的主要贡献是为交互式场所营造提供了一个新的生成和评估框架。

著录项

  • 作者

    Mathew Anijo;

  • 作者单位
  • 年度 2014
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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