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Fingerprint location methods using ray-tracing

机译:使用光线追踪的指纹定位方法

摘要

Mobile location methods that employ signal fingerprints are becoming increasingly popular in a number of wireless positioning solutions. A fingerprint is a spatial database, created either by recorded measurement or simulation, of the radio environment. It is used to assign signal characteristics such as received signal strength or power delay profiles to an actual location. Measurements made by either the handset or the network, are then matched to those in the fingerprint in order to determine a location. Creation of the fingerprint by an a priori measurement stage is costly and time consuming. Virtual fingerprints, those created by a ray-tracing radio propagation prediction tool, normally require a lengthy off-line simulation mode that needs to be repeated each time changes are made to the network or built environment. An open research question exists of whether a virtual fingerprint could be created dynamically via a ray-trace model embedded on a mobile handset for positioning purposes.The key aim of this thesis is to investigate the trade-off between complexity of the physics required for ray-tracing models and the accuracy of the virtual fingerprints they produce. The most demanding computational phase of a ray-trace simulation is the ray-path finding stage, whereby a distribution of rays cast from a source point, interacting with walls and edges by reflection and diffraction phenomena are traced to a set of receive points. Due to this, we specifically develop a new technique that decreases the computation of the ray-path finding stage. The new technique utilises a modified method of images rather than brute-force ray casting. It leads to the creation of virtual fingerprints requiring significantly less computation effort relative to ray casting techniques, with only small decreases in accuracy.Our new technique for virtual fingerprint creation was then applied to the development of a signal strength fingerprint for a 3G UMTS network covering the Sydney central business district. Our main goal was to determine whether on current mobile handsets, a sub-50m location accuracy could be achieved within a few seconds timescale using our system. The results show that this was in fact achievable. We also show how virtual fingerprinting can lead to more accurate solutions. Based on these results we claim user embedded fingerprinting is now a viable alternative to a priori measurement schemes.
机译:在许多无线定位解决方案中,采用信号指纹的移动定位方法正变得越来越流行。指纹是通过无线电环境的记录测量或模拟创建的空间数据库。它用于将信号特性(例如接收信号强度或功率延迟曲线)分配给实际位置。然后将手机或网络进行的测量与指纹中的测量相匹配,以确定位置。通过先验测量阶段创建指纹既昂贵又费时。虚拟指纹是由射线追踪无线电传播预测工具创建的,通常需要冗长的离线模拟模式,每次对网络或构建环境进行更改时,都需要重复这种模式。一个开放的研究问题是,是否可以通过嵌入手机中的光线跟踪模型来动态创建虚拟指纹以进行定位。本论文的主要目的是研究光线所需的物理复杂性之间的权衡。跟踪模型及其生成的虚拟指纹的准确性。光线跟踪模拟的最苛刻的计算阶段是光线路径查找阶段,在该阶段中,将从源点投射的光线分布,通过反射和衍射现象与壁和边缘交互作用的光线分布追踪到一组接收点。因此,我们专门开发了一种新技术,可以减少射线路径发现阶段的计算量。新技术采用了改进的图像方法,而不是强力射线投射。相对于射线投射技术而言,它导致创建虚拟指纹所需的计算工作量大大减少,而准确性仅小幅下降。然后将我们的虚拟指纹创建新技术应用于3G UMTS网络覆盖信号强度指纹的开发悉尼中央商务区。我们的主要目标是确定使用我们的系统是否可以在几秒的时间范围内在当前的手机上实现50m以下的定位精度。结果表明这实际上是可以实现的。我们还将展示虚拟指纹技术如何导致更准确的解决方案。基于这些结果,我们声称用户嵌入式指纹现在是先验测量方案的可行替代方案。

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