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IoT Services and Virtual Objects Management in Hyperconnected Things Network

机译:超连接的东西网络中的IoT服务和虚拟对象管理

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摘要

In recent past, Internet of Things- (IoT-) based applications have experienced tremendous growth in various domains, and billions of devices are expected to be connected to the Internet in near future. The first step for development of IoT-based applications is to virtualize the physical devices by abstracting device properties in virtual objects. Later, these virtual objects can be combined to compose different services for diverse applications. Many existing systems provide virtualization service for physical devices and service composition. But, with the growth of the network, when too many devices and services are added in the IoT network, its management will become a cumbersome task. This paper presents an architecture of IoT services and virtual objects management in hyperconnected things network to facilitate the management tasks. We also have implemented a Service and Virtual Objects Management (SVOM) system prototype to effectively organize and monitor the physical devices through corresponding virtual objects and services composed in the IoT environment. The proposed system also provides interface for user interaction to perform supported control operations on selected device and check device operational and fault status. For scalability analysis of the proposed system, we have performed simulation in the OMNeT++ simulator to study impact of the IoT network size on key performance measures like response time, throughput, and packet delivery ratio. Simulation results reveal that with the growing network size, the gateway nodes become the performance bottleneck. We have also performed resources requirement analysis for virtual objects and control overhead analysis of the proposed management system. Simulation results reveal that control overhead is insignificant in normal scenarios; however, in extreme network conditions, we may have to sacrifice fewer bits which is, in fact, worth nothing when compared to the flexibility and control offered by the proposed management system.
机译:最近,基于域(IOT-)的互联网(IOT-)的应用程序在各个领域都经历了巨大的增长,预计数十亿个设备将在不久的将来连接到互联网。基于IOT的应用程序的第一步是通过抽象虚拟对象中的设备属性来虚拟化物理设备。稍后,可以将这些虚拟对象组合以对不同应用程序构成不同的服务。许多现有系统为物理设备和服务组合提供虚拟化服务。但是,随着网络的增长,当IOT网络中添加了太多设备和服务时,其管理将成为一个繁琐的任务。本文介绍了在超连接的东西网络中的IoT服务和虚拟对象管理的体系结构,以促进管理任务。我们还实现了服务和虚拟对象管理(SVOM)系统原型,以通过在IOT环境中组成的相应虚拟对象和服务有效地组织和监视物理设备。所提出的系统还提供了用于用户交互的界面,以在所选设备上执行支持的控制操作,并检查设备运行和故障状态。对于所提出的系统的可扩展性分析,我们在OMNET ++模拟器中执行了模拟,以研究IOT网络大小对响应时间,吞吐量和分组传递比的关键性能测量的影响。仿真结果表明,随着网络尺寸不断增长,网关节点成为性能瓶颈。我们还对虚拟对象进行了资源要求分析,并控制了所提出的管理系统的开销分析。仿真结果表明,控制开销在正常情况下是微不足道的;然而,在极端的网络条件下,我们可能必须牺牲更少的比特实际上,与所提出的管理系统提供的灵活性和控制相比,没有任何权力。

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