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Precedence-Constrained Scheduling with Minimum Time and Communication

机译:具有最小时间和通信的优先约束调度

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This document considers task systems modeled by directed acyclic graphs in which nodes represent tasks and arcs express precedence constraints, and each task can be computed by a processor in one unit of time. It is known that if there are only two processors or if the graph is a tree, then there are polynormal time algorithms for scheduling the graph in minimum time, but in general the minimum time scheduling problem is NP-complete. The communication cost of a schedule is the number of pairs (p ,x) such that processor p does not compute task x but computes an immediate successor of x ; that is, the result of x must be communicated to p. I consider the problem of finding schedules that minimize finishing time and among those, finding schedules that minimize communication. That the problem with two processors on an arbitrary graph is NP-complete. The problem with arbitrarily many processors on a tree is also NP-complete. The case of two processors on a tree is open in general, but tight bounds for two processors on the indirected complete ternary tree of height k : for minimum time, communication k-log3k + 3 is achievable, and communication k-log3k + 1 is necessary.

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