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首页> 外文期刊>Parallel Processing Letters >NEIGHBORHOOD STRUCTURES FOR GPU-BASED LOCAL SEARCH ALGORITHMS
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NEIGHBORHOOD STRUCTURES FOR GPU-BASED LOCAL SEARCH ALGORITHMS

机译:基于GPU的本地搜索算法的近邻结构

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Local search algorithms are powerful heuristics for solving computationally hard problems in science and industry. In these methods, designing neighborhood operators to explore large promising regions of the search space may improve the quality of the obtained solutions at the expense of a high-cost computation process. As a consequence, the use of GPU computing provides an efficient way to speed up the search. However, designing applications on a GPU is still complex and many issues have to be faced. We provide a methodology to design and implement different neighborhood structures for LS algorithms on a GPU. The work has been evaluated for binary problems and the obtained results are convincing both in terms of efficiency, quality and robustness of the provided solutions at run time.
机译:本地搜索算法是解决科学和工业中计算难题的强大启发式方法。在这些方法中,设计邻域算子以探索搜索空间的大有希望的区域可能会以高成本的计算过程为代价来提高获得的解决方案的质量。因此,GPU计算的使用提供了一种有效的方法来加快搜索速度。但是,在GPU上设计应用程序仍然很复杂,必须面对许多问题。我们提供了一种方法,可以为GPU上的LS算法设计和实现不同的邻域结构。已对工作进行了二进制问题评估,所获得的结果在运行时提供的解决方案的效率,质量和鲁棒性方面都令人信服。

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