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首页> 外文期刊>International Journal of Computational Science and Engineering >Dynamic load balance strategy for parallel rendering based on deferred shading
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Dynamic load balance strategy for parallel rendering based on deferred shading

机译:基于延迟着色的并行渲染动态负载均衡策略

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摘要

To solve the problem of low efficiency in rendering of large scare scene with complex illumination model, a new deferred shading method is proposed, which is applied to the parallel rendering system. For the deferred shading method, the process of rendering every frame is divided into two phases. The first one called geometrical process is responsible for the visibility detection. In this phase, the primitives are assigned to all rendering nodes evenly and are rendered without illumination. The pixels which should be shaded and their corresponding primitives are found out. The second one called pixel shading is responsible for colouring the pixels which have been found out in the first phase. The pixels are assigned to the rendering nodes evenly according the image of last frame. Experiments show that this method can improve the rendering efficiency of parallel rendering system.
机译:针对复杂光照模型下大型惊吓场景渲染效率低的问题,该文提出一种新的延迟着色方法,并将其应用于并行渲染系统。对于延迟着色方法,渲染每一帧的过程分为两个阶段。第一个称为几何过程,负责可见性检测。在此阶段,基元被均匀地分配给所有渲染节点,并在没有光照的情况下进行渲染。找出应该着色的像素及其相应的基元。第二种称为像素着色,负责对第一阶段发现的像素进行着色。像素根据最后一帧的图像均匀地分配给渲染节点。实验表明,该方法可以提高并行渲染系统的渲染效率。

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