...
首页> 外文期刊>IEICE Transactions on fundamentals of electronics, communications & computer sciences >Performance Analysis of a Collision Detection Algorithm of Spheres Based on Slab Partitioning
【24h】

Performance Analysis of a Collision Detection Algorithm of Spheres Based on Slab Partitioning

机译:Performance Analysis of a Collision Detection Algorithm of Spheres Based on Slab Partitioning

获取原文
获取原文并翻译 | 示例

摘要

In this paper, we consider a collision detection problem of spheres which asks to detect all pairs of colliding spheres in a set of n spheres located in d-dimensional space. We propose a collision detection algorithm for spheres based on slab partitioning technique and a plane sweep method. We derive a theoretical upper bound on the time complexity of the algorithm. Our bound tells that if both the dimension and the maximum ratio of radii of two spheres are bounded, then our algorithm runs in O(n log n + K) time with O(n + K) space, where K denotes the number of pairs of colliding spheres.

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号