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Media handling for multimedia conferencing in multihop cellular networks

机译:多跳蜂窝网络中多媒体会议的媒体处理

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This article addresses the media-handling aspects of multimedia conferencing in multihop cellular networks. Participation in multimedia conferences in MCNs may be confined to either the conventional cellular network or the MANET. Participation also can span both networks. However, neither the media-handling architectures currently in use in conventional cellular networks, nor the ones in use in MANETs are appropriate. When they are used, either the participants in the conventional cellular network, or the ones in the MANETs, might experience long and potentially unacceptable end-to-end stream delays. Furthermore, these architectures are the antipodes of each other. Reconciling them is not an easy task. We evaluate the architectures currently in use in cellular networks and MANETs, show that none is suitable, and propose a new architecture that bridges the two worlds. The new architecture uses the MANET media-handling architectures as a starting point. It is based on media mediators. A media mediator is composed of two functional entities: the media gateway controller mediator and the media gateway mediator. A proof-of-concept prototype was implemented, and extensive simulations were conducted to evaluate performance.
机译:本文介绍多跳蜂窝网络中多媒体会议的媒体处理方面。参加多边媒体网络的多媒体会议可能仅限于传统的蜂窝网络或MANET。参与也可以跨越两个网络。然而,目前在传统蜂窝网络中使用的媒体处理架构和MANET中使用的媒体处理架构都不合适。当使用它们时,无论是传统蜂窝网络中的参与者,还是MANET中的参与者,都可能遇到长时间且可能不可接受的端到端流延迟。此外,这些架构是彼此的对立面。调和它们不是一件容易的事。我们评估了目前在蜂窝网络和MANET中使用的架构,表明没有一个是合适的,并提出了一种连接两个世界的新架构。新架构使用MANET媒体处理架构作为起点。它基于媒体调解员。媒体调解器由两个功能实体组成:媒体网关控制器调解器和媒体网关调解器。实施了概念验证原型,并进行了广泛的仿真以评估性能。

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