首页> 外文期刊>real-time systems >Graphical animation as a form of prototyping real-time software systems
【24h】

Graphical animation as a form of prototyping real-time software systems

机译:Graphical animation as a form of prototyping real-time software systems

获取原文
           

摘要

An analysis of prototyping of embedded Real-Time Systems by means of graphical animation techniques is presented. We analyze the fundamental characteristics of prototyping and their relation to animation mechanisms. We show that animation strongly inherits certain benefits of prototyping while at the same time animation is able to alleviate some of the drawbacks of prototyping. A survey of known visualization techniques for real-time system animation is presented with an assessment to their relative strengths and weaknesses. Finally, the animation approach taken in Esprit project no. 5570, IPTES, is described. Our approach is unique in enabling animation of heterogeneous system models, i.e., combinations of submodels belonging to different levels of abstraction.

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号