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Approximation of Chaotic Dynamics for Input Pricing at Service Facilities Based on the GP and the Control of Chaos

机译:基于GP和混沌控制的服务设施投入定价混沌动力学近似

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The paper deals with the estimation method of system equations of dynamic behavior of an input-pricing mechanism by using the Genetic Programming (GP) and its applications. The scheme is similar to recent noise reduction method in noisy speech which is based on the adaptive digital signal processing for system identification and subtraction estimated noise. We consider the dynamic behavior of an input-pricing mechanism for a service facility in which heterogeneous self-optimizing customers base their future join/balk decisions on their previous experiences of congestion. In the GP, the system equations are represented by parse trees and the performance (fitness) of each individual is defined as the inversion of the root mean square error between the observed data and the output of the system equation. By selecting a pair of individuals having higher fitness, the crossover operation is applied to generate new individuals. The string Used for the GP is extended to treat the rational form of system functions. The condition for the Li-Yorke chaos is exploited to ensure the chaoticity of the approximated functions. In our control, since the system equations are estimated, we only need to change the input incrementally so that the system moves to the stable region. By assuming the targeted dynamic system f(x(t)) with input u(t) + 0 is estimated by using the GP (denoted f(x(t))), then we impose the input u(t) so that x_f = x(t + 1) = f(x(t)) + u(t) where x_f is the fixed point. Then, the next state x(t + 1) of targeted dynamic system f(x(t)) is replaced by x(t + 1) + u(t). We extend ordinary control method based on the GP by imposing the input u(t) so that the deviation from the targeted level x_L becomes small enough after the control. The approximation and control method are applied to the chaotic dynamics generating various time series based on several queuing models and real world data. Using the GP, the control of chaos is straightforward, and we show some example of stabilizing the price expectation in the service queue.
机译:本文利用遗传编程(GP)研究了投入定价机制动态行为系统方程的估计方法及其应用。该方案类似于最近基于自适应数字信号处理的噪声语音降噪方法,用于系统识别和减法估计噪声。我们考虑了服务设施的输入定价机制的动态行为,在这种机制中,异构的自我优化客户根据他们以前的拥堵经验做出未来的加入/犹豫决策。在 GP 中,系统方程由解析树表示,每个个体的性能(适应度)定义为观测数据与系统方程输出之间的均方根误差的反演。通过选择一对具有较高适应度的个体,应用交叉操作来生成新个体。扩展用于 GP 的字符串以处理系统函数的有理形式。利用Li-Yorke混沌条件来保证近似函数的混沌性。在我们的控制中,由于系统方程是估计的,我们只需要增量改变输入,使系统移动到稳定区域。假设输入为 u(t) + 0 的目标动态系统 f(x(t)) 是使用 GP(表示为 f(x(t)))估计的,那么我们施加输入 u(t),使 x_f = x(t + 1) = f(x(t)) + u(t),其中 x_f 是固定点。然后,目标动态系统 f(x(t)) 的下一个状态 x(t + 1) 被替换为 x(t + 1) + u(t)。我们通过施加输入u(t)来扩展基于GP的普通控制方法,使得控制后与目标水平x_L的偏差变得足够小。将近似控制方法应用于基于多个排队模型和真实世界数据生成各种时间序列的混沌动力学。使用 GP,混沌的控制很简单,我们展示了一些在服务队列中稳定价格预期的示例。

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