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Better decision-making strategy with target seeking approach of humanoids using hybridized SOARANN-fuzzy technique

机译:Better decision-making strategy with target seeking approach of humanoids using hybridized SOARANN-fuzzy technique

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摘要

The prediction and decision-making features of the artificial neural network have been applied to several robotic related research works. Humanoid robot navigation is a challenging task for the researchers with best decision making. Simple artificial neural network (ANN) is the connection models which are poor in multistep decision making with long term planning and logical reasoning. So, in this study artificial neural network is improved in long term cognitive planning by SOAR (State Operator and Result) with powerful feature prediction through ANN (SANN) and hybridized with Fuzzy system for generation effective turning angle value, which will guide the humanoids to reach target location with better decision target seeking ability. An intelligent data fusion model is embedded between SOAR and ANN for converting the logical sequence information of SOAR to probabilistic vectors in multilayer ANNs. The obstacle distances are the input parameters to the SANN model and turning angle (TA) is the output from SANN. The obstacle distances along with the TA obtained from SANN is fed to the fuzzy system as input value and effective turning angle (ETA) is obtained to guide the humanoids towards reaching target. The proposed novel technique and ANN is used by both single and multiple humanoids in both simulation and experimental platforms. The novelty of the research focuses on the development of the new SOAR-ANN technique with better decision strategy for effective turning angle value, to obtain global optimal path by avoiding trapping in local optima and dead ends. The simulation and experimental results in terms of path length travelled and time spent to reach target are obtained from both ANN and novel SANN-Fuzzy tech-nique. When the developed novel technique is compared with standalone ANN method during single humanoid navigation then, a significant improvement of 2-5 and 14-15 is observed in related to trajectory path span and trajectory time spent respectively. Similarly, during multiple humanoid navigation percentage improvement of 5-9 and 14-18 is obtained for humanoids in terms of navigational parameters respectively. The results clearly shows the developed technique requires less time and travels less path to reach target as compared to ANN and the percentage of error is also quite low. Statistical analysis is performed from the results of both the techniques and reflects the effectiveness of the proposed technique in comparison to ANN. Further the developed technique is compared against another existing methodologies like Fuzzy-ANN and Boundary Node Approach and, significant enhancements of 5.64 and 9.72 is attained in terms of track span respectively.

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