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How Far Can We Go in Compute-less Networking: Computation Correctness and Accuracy

机译:我们在无计算网络方面能走多远:计算的正确性和准确性

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摘要

Emerging applications such as augmented reality and tactile Internet are compute-intensive and latency sensitive, which hampers their running in constrained end devices alone or in the distant cloud. The stringent requirements of such applications have given rise to the realization of edge computing, wherby computation is offloaded near to users. Compute-less networking is an extension of edge computing that aims to reduce computation and abridge communication by adopting in-network computing and computation reuse. Computation reuse aims to cache the result of computations and use them to perform similar tasks in the future and, therefore, avoid redundant calculations and optimize the use of resources. In this article, we focus on the correctness of the final output produced by computation reuse. Since the input might not be identical but similar, the reuse of previous computation raises questions about the accuracy of the final results. To this end, we implement a proof of concept to study and gauge the effectiveness and efficiency of computation reuse. We are able to reduce task completion time by up to 80 percent while ensuring high correctness. We further discuss open challenges and highlight future research directions.
机译:增强现实和触觉互联网等新兴应用是计算密集型和延迟敏感型的,这阻碍了它们在受限的终端设备中单独运行或在远程云中运行。此类应用的严格要求催生了边缘计算的实现,从而将计算卸载到用户附近。无计算网络是边缘计算的延伸,旨在通过采用网络内计算和计算重用来减少计算和缩短通信。计算重用旨在缓存计算结果,并在将来使用它们来执行类似的任务,从而避免冗余计算并优化资源的使用。在本文中,我们将重点讨论计算重用产生的最终输出的正确性。由于输入可能不相同但相似,因此重用先前的计算会引发对最终结果准确性的质疑。为此,我们实施了概念验证来研究和衡量计算重用的有效性和效率。我们能够将任务完成时间缩短多达 80%,同时确保高度正确性。我们进一步讨论了开放性挑战,并强调了未来的研究方向。

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